RAAF Recruting ADF- Aviator Sim Game
RAAF game tests your military mettle
The computer game was developed as part of a wider Australian Defence Force recruitment drive.
By Louisa Hearn
April 6, 2006
Thousands of Australians have taken to the skies in recent months to discover whether they have what it takes to become a pilot in the armed forces.
A total of 7278 people have so far downloaded the Australian Defence Force game ADF:Aviator since its launch in October to test out their military mettle.
The game was developed as part of a wider Australian Defence Force recruitment drive and is designed to give potential recruits a taste of how it feels to be a pilot in the army, navy or air force by simulating real missions across deserts and seascapes.
Created in collaboration with active and veteran aviators from across the forces, its core mission is to attract young people.
Download figures supplied by Defence Force Recruitment reveal that almost 69 per cent of players are aged between 13 and 25, with most of these in the 13 to 19 age bracket. Although males made up most of those figures, 8.4 per cent of all players were would-be female pilots.
Games are increasingly being embraced as learning tools by organisations such as the military. The US Army game, America's Army, has proved one of the world's most popular online games with the first-person shooter played by millions since its launch in 2002.
"As long-time avid adopters of gaming for serious purposes, the military are well aware of the potential of serious games. The military invest heavily in the design, development and implementation of the serious games primarily for training and recruitment purposes," wrote Andrew Stapleton, a game researcher at Swinburne University of Technology, in a recent paper.
The ADF:Aviator game was developed by Melbourne-based agency Visual Jazz, which worked alongside military personnel to simulate realistic air combat and flying situations based on actual operations and training exercises to ensure their authenticity.
DFR said military personnel in Nowra, Oakey and Williamtown had assisted closely with the development of the project to inject real-life experience.
It added that the next version of the game would include joystick support, keyboard remapping and rotor wash effects and its plans for later versions included the addition of more aircraft and missions and a wider range of aircraft and new, more detailed, environments.
A total of 7278 people have so far downloaded the Australian Defence Force game ADF:Aviator since its launch in October to test out their military mettle.
The game was developed as part of a wider Australian Defence Force recruitment drive and is designed to give potential recruits a taste of how it feels to be a pilot in the army, navy or air force by simulating real missions across deserts and seascapes.
Created in collaboration with active and veteran aviators from across the forces, its core mission is to attract young people.
Download figures supplied by Defence Force Recruitment reveal that almost 69 per cent of players are aged between 13 and 25, with most of these in the 13 to 19 age bracket. Although males made up most of those figures, 8.4 per cent of all players were would-be female pilots.
Games are increasingly being embraced as learning tools by organisations such as the military. The US Army game, America's Army, has proved one of the world's most popular online games with the first-person shooter played by millions since its launch in 2002.
"As long-time avid adopters of gaming for serious purposes, the military are well aware of the potential of serious games. The military invest heavily in the design, development and implementation of the serious games primarily for training and recruitment purposes," wrote Andrew Stapleton, a game researcher at Swinburne University of Technology, in a recent paper.
The ADF:Aviator game was developed by Melbourne-based agency Visual Jazz, which worked alongside military personnel to simulate realistic air combat and flying situations based on actual operations and training exercises to ensure their authenticity.
DFR said military personnel in Nowra, Oakey and Williamtown had assisted closely with the development of the project to inject real-life experience.
It added that the next version of the game would include joystick support, keyboard remapping and rotor wash effects and its plans for later versions included the addition of more aircraft and missions and a wider range of aircraft and new, more detailed, environments.
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